Category Archives: Technology

Apeo: Generating a Hassle-free Online Poll


Have you ever find it hard to understand and know the impulse of the majority? Let’s say you have a study or you just simply need to know what people actually like or not.

If you have been pondering or searching for ways to get a quick result from surveying a certain group or your readers, I have something to recommend for you.

It’s simple, hassle-free, and will provide a surely quick result. Still, as technology continues to improve our daily lives, we can use an online poll to quickly understand and get the voice of the majority.

And for you to create an effective, stylish and eye-catching online poll, you can generate it through Apeo which guarantee a user-friendly experience of generating polls to suit your subject or audience.

You can generate an online poll through their site or download their iOS app.

The following are the simple and easy steps to generate poll:

apeo

Apeo allows you to ask your readers anything and get a quick feedback from your on-going platforms simultaneously while giving you the choice between spreading the word and a more targeted approach. The answers are anonymous so you know you’re getting them right. You can quickly discover the majority’s viewpoint on a certain issue and learn how your readers/followers view and feel on any given topic.

 

Here is the sample of online poll made through Apeo:

http://app.apeo.co/2k7m5nc

http://app.apeo.co/2k7m5nc

To all my readers, I invite you to answer the poll. It’s quick and easy. You just need to click your answer and you’ll remain anonymous.

Apeo

Starting a internet radio station for free


Starting your own internet radio station is pretty simple now days and there are several ways to do so. You can broadcast directly from your pc using shoutcast and winamp, pay for a shoutcast server with a auto DJ and last but not least you can create a free account at radionomy.

In future posts I shall cover more of the other methods of starting a internet radio station, in this post I am going to focus on radionomy. Radionomy is not only a free way to start r listen to internet radio,  Radionomy is now the owner of Shoutcast and Winamp. For a free platform they provide a pretty good scheduling system within their radio manager. You can upload 1000 files to start with for you radio and they also have music available from their own catalog . The best part is Radionomy takes responsibility for the licensing required to be a legal broadcast. That’s right no worries about the copyright police knocking on your door.

“Radionomy is a free groundbreaking platform that is changing the way people from around the world create, discover, and listen to Internet radio. Radionomy provides everyone from artist and celebrities to professional broadcasters and music lovers with the tools and infrastructure to create, broadcast, promote and monetize their own online radio stations completely free of charge”

radionomy1-370x220

Click logo above to visit Radionomy.com

Starting a internet radio station for free was originally published on RJB Networks

create animate me code breakdown


create animate me 1. 1 1 5000,astart;adone visible testwall no

  • create: this is the trigger, meaning that all code after it will be applied as soon as it loads.
  • animate: this is the action core, telling AW to expect animate-related syntax to follow.
  • me: this tells AW to apply the following code to the object which the code was written on. You could change this to the name of an object, but there’s really no reason to.
  • 1.: this is our dummy texture used in the so-called texture animation. You could use any texture for this, or none at all. If you use no texture, it would simply be a period, however this gives errors in the chat for people with error printing enabled, so I typically leave this to 1, which is actually a texture in the Alpahworld texture path.
  • 1 1: these two numbers are used in the texture animation. We’re not doing a texture animation, so leave these numbers alone.

All the code up to this point is the foundation, and is pretty much never changed. For all practical purposes, your AAA code will always start out with create animate me 1. 1 1

  • 5000: this is the delay in milliseconds, an important number. The delay is the length of time that occurs between when the object is loaded, and when the adone trigger will initiate. If you fired a missile and wanted something to happen after five seconds, then you’d use 5000.

At this point, all animate arguments are given, so we end it with a comma.

  • astart: this is also important, so pay attention. If you include astart here, then the animation’s delay will start its countdown as soon as the object loads. If you do not include it, the delay will wait for something to start it. You would not include the astart if you wanted a button to activate the AAA scripts.

We now add a semicolon because we’re going to move onto the next trigger – adone.

  • adone: as explained earlier, adone is a trigger, and AW will trigger it when the dummy texture animation is done playing. Just like create, all code following it will only occur once its been triggered.

At this point, any sort of action can be applied. This guide assumes you already know how to work with basic actions.

In our example, once AW loads the object containing the AAA script we made, a 5 second countdown will start, and when done, it triggers the adone section of code, which removes visibility from an object given the name testwall.

For More Info and Examples Read Original Article at SW City Builders Academy Click image Below

create animate me code breakdown was originally published on RJB Networks